{"id":3244153,"date":"2016-11-02T15:14:40","date_gmt":"2016-11-02T18:14:40","guid":{"rendered":"http:\/\/chsrfm.ca\/blog\/?p=3244153"},"modified":"2016-11-02T15:14:40","modified_gmt":"2016-11-02T18:14:40","slug":"eas-comments-releasing-2-shooters-close-together","status":"publish","type":"post","link":"http:\/\/chsrfm.ca\/blog\/current-shows\/spoken\/atlantic-gaming\/eas-comments-releasing-2-shooters-close-together","title":{"rendered":"EA&#8217;s comments on releasing 2 shooters so close together."},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"3243743\" data-permalink=\"http:\/\/chsrfm.ca\/blog\/current-shows\/spoken\/atlantic-gaming\/preview-battlefield-1\/attachment\/battlefield_1_cover_art\" data-orig-file=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Battlefield_1_cover_art.jpg\" data-orig-size=\"354,531\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"battlefield_1_cover_art\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Battlefield_1_cover_art.jpg\" class=\"alignnone size-medium wp-image-3243743\" src=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Battlefield_1_cover_art-200x300.jpg\" alt=\"battlefield_1_cover_art\" width=\"200\" height=\"300\" srcset=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Battlefield_1_cover_art-200x300.jpg 200w, http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Battlefield_1_cover_art.jpg 354w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/p>\n<p>EA has finally commented on their thoughts on two of their games coming out so close together. EA&#8217;S CEO Andrew Wilson was asked if he would approach things differently next time when considering a release window with 2 shooters?, When asked about this he responded by saying while Battlefield 1 and Titanfall 2 &#8220;have some overlap,&#8221; they &#8220;fulfill very different motivations in what a player is looking for.&#8221;<\/p>\n<p>&#8220;We think there&#8217;s really three types of players,&#8221; Wilson said. &#8220;People that really love Battlefield and that kind of big strategic gameplay that will orient in that direction; the player that loves the fast, fluid, kinetic gameplay of Titanfall 2 that really orient in that direction; and the player that just has to play the two greatest shooters this year and will buy both. &#8220;And again, we&#8217;re very very excited about the quality in both titles,&#8221; he continued. &#8220;We believe they both will have a long sale cycle, both this quarter through the festive season and deep into the years to come.<\/p>\n<p>&#8220;And so as we think about the long game on this, we couldn&#8217;t be in a better position for what we think is delivering great games to a very, very big player base.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>EA has finally commented on their thoughts on two of their games coming out so close together. EA&#8217;S CEO Andrew Wilson was asked if he would approach things differently next time when considering a release window with 2 shooters?, When asked about this he responded by saying while Battlefield 1 and Titanfall 2 &#8220;have some<\/p>\n<p><a class=\"excerpt-more blog-excerpt\" href=\"http:\/\/chsrfm.ca\/blog\/current-shows\/spoken\/atlantic-gaming\/eas-comments-releasing-2-shooters-close-together\">Read more&#8230;<\/a><\/p>\n","protected":false},"author":65,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","_links_to":"","_links_to_target":""},"categories":[2975],"tags":[],"class_list":["post-3244153","post","type-post","status-publish","format-standard","hentry","category-atlantic-gaming"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts\/3244153","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/users\/65"}],"replies":[{"embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/comments?post=3244153"}],"version-history":[{"count":1,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts\/3244153\/revisions"}],"predecessor-version":[{"id":3244154,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts\/3244153\/revisions\/3244154"}],"wp:attachment":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/media?parent=3244153"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/categories?post=3244153"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/tags?post=3244153"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}