{"id":3254944,"date":"2019-04-12T14:31:34","date_gmt":"2019-04-12T17:31:34","guid":{"rendered":"http:\/\/chsrfm.ca\/blog\/?p=3254944"},"modified":"2019-11-20T16:14:07","modified_gmt":"2019-11-20T20:14:07","slug":"hitg-014-creating-atmosphere","status":"publish","type":"post","link":"http:\/\/chsrfm.ca\/blog\/current-shows\/spoken\/hitg\/hitg-014-creating-atmosphere","title":{"rendered":"HitG 014: Creating Atmosphere"},"content":{"rendered":"<p><em><a href=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"3254945\" data-permalink=\"http:\/\/chsrfm.ca\/blog\/current-shows\/spoken\/hitg\/hitg-014-creating-atmosphere\/attachment\/head_in_the_game_014-creating-atmosphere\" data-orig-file=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere.jpg\" data-orig-size=\"1400,1400\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"Head_in_the_game_014 Creating Atmosphere\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere-800x800.jpg\" class=\"alignright size-medium wp-image-3254945\" src=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere-300x300.jpg 300w, http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere-100x100.jpg 100w, http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere-768x768.jpg 768w, http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere-800x800.jpg 800w, http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere.jpg 1400w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/em>Compare:<\/p>\n<ul>\n<li><em>&#8220;You walk down a 10&#8242;-wide hallway made of stone. There is a wooden door on the North wall, and another on the East wall.&#8221;<\/em><\/li>\n<li><em>&#8220;[Dims the lights.] The dim corridor would stand three of you, shoulder-to-shoulder. Your footsteps echo off charred and pitted stone walls. The sound of your footsteps echoes unnervingly in this tight space. Ahead, you can see a well-carved solid wood door, rusted iron hinges barely holding it in place. Along one wall, another door is recessed slightly into the wall, obviously much newer than the other, made of fresh-looking planks of wood. [Lights cedar incense.]&#8221;<\/em><\/li>\n<\/ul>\n<p>When we play roleplaying games, we are building a world that largely lives in your head. What can we do to our environment and to our language to help construct that world in a more visceral way? We talk about building atmosphere at the table.<\/p>\n<p><strong>Hosts:<\/strong> Mark, Chris, Anita, Julian<\/p>\n<div class=\"powerpress_player\" id=\"powerpress_player_5890\"><a href=\"http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3\" title=\"Play\" onclick=\"return powerpress_embed_html5a('5890','http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3');\" target=\"_blank\"><img decoding=\"async\" src=\"http:\/\/chsrfm.ca\/blog\/wp-content\/plugins\/powerpress\/play_audio.png\" title=\"Play\" alt=\"Play\" style=\"border:0;\" width=\"23px\" height=\"24px\" \/><\/a><\/div>\n<p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('http:\/\/chsrfm.ca\/blog\/?powerpress_pinw=3254944-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"HitG%20014%20Creating%20Atmosphere.mp3\">Download<\/a><\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"http:\/\/chsrfm.ca\/blog\/feed\/podcast\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a> | <a href=\"http:\/\/chsrfm.ca\/blog\/subscribe-to-podcast\" class=\"powerpress_link_subscribe powerpress_link_subscribe_more\" target=\"_blank\" title=\"More\" rel=\"nofollow\">More<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>When we play roleplaying games, we are building a world that largely lives in your head. What can we do to our environment and to our language to help construct that world in a more visceral way? We talk about building atmosphere at the table.<\/p>\n<div class=\"powerpress_player\" id=\"powerpress_player_5891\"><a href=\"http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3\" title=\"Play\" onclick=\"return powerpress_embed_html5a('5891','http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3');\" target=\"_blank\"><img decoding=\"async\" src=\"http:\/\/chsrfm.ca\/blog\/wp-content\/plugins\/powerpress\/play_audio.png\" title=\"Play\" alt=\"Play\" style=\"border:0;\" width=\"23px\" height=\"24px\" \/><\/a><\/div>\n<p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('http:\/\/chsrfm.ca\/blog\/?powerpress_pinw=3254944-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/chsrfm.ca\/podcast\/general\/Head%20In%20The%20Game\/HitG%20014%20Creating%20Atmosphere.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"HitG%20014%20Creating%20Atmosphere.mp3\">Download<\/a><\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"http:\/\/chsrfm.ca\/blog\/feed\/podcast\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a> | <a href=\"http:\/\/chsrfm.ca\/blog\/subscribe-to-podcast\" class=\"powerpress_link_subscribe powerpress_link_subscribe_more\" target=\"_blank\" title=\"More\" rel=\"nofollow\">More<\/a><\/p><!--powerpress_player--><p><a class=\"excerpt-more\" href=\"http:\/\/chsrfm.ca\/blog\/current-shows\/spoken\/hitg\/hitg-014-creating-atmosphere\">Read more...<\/a><\/p>","protected":false},"author":2,"featured_media":3254945,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","_links_to":"","_links_to_target":""},"categories":[10711],"tags":[],"class_list":["post-3254944","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hitg"],"jetpack_featured_media_url":"http:\/\/chsrfm.ca\/blog\/wp-content\/uploads\/Head_in_the_game_014-Creating-Atmosphere.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts\/3254944","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/comments?post=3254944"}],"version-history":[{"count":2,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts\/3254944\/revisions"}],"predecessor-version":[{"id":3257867,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/posts\/3254944\/revisions\/3257867"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/media\/3254945"}],"wp:attachment":[{"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/media?parent=3254944"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/categories?post=3254944"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/chsrfm.ca\/blog\/wp-json\/wp\/v2\/tags?post=3254944"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}