In this episode, we look at ways to do downtimes.
In this episode, we take a high-level look at running campaigns.
Everybody has watched a movie, read a book or seen a piece of art that inspires them, but how do we turn that inspiration into a game session?
We’re talking about fantasy settings!
From a battle of wits to a battle of blades: we’re talking about conflict resolution systems, from simple fiat to full-on complex rolls. Join us, won’t you?
We delve into horror RPGs.
What’s it like to play or run a science-fiction game world?
In this episode, we discuss non-roleplaying games which draw people into RPGs.
It’s time to turn our attention to the other group of people who occupy your games: NPCs.
There a whole lot of people in a roleplaying game, but the defining feature of RPGs is that the players get to inhabit some of them. We talk about what it takes to make a character, where inspiration strikes and what approaches we take.
The hosts try to figure out how to describe being a player, and how to be a good one.
The hosts reminisce about what they usually find in roleplaying games, and the wide variety of unusual elements and games they’ve played.
Head In The Game: A brand new show focussing on aspects of tabletop games starts this Saturday morning at 9am!