Videogames can help a person relate with the world, as well as provide access to a world not yet available, or imaginary.
My guests today are Alissa Lee from the Stan Cassidy Foundation and Tyler Peacock, the host of the Gamers of the Roundtable show here on CHSR. The Stan Cassidy Foundation supports the work of the rehabilitation centre also named after its founder, by spreading awareness and raising funds to help research and implementation of recovery and coping programs for individuals with mental and physical issues. They’ve been in operation for decades, setting a standard for care as well as generating solutions for rehabilitation and support.
Alissa joined me to talk about the work started by Stan Cassidy which continues to this day, and the impact that the work has had on its clients. She also talked a bit about the use of videogames in therapy, and the need for adaptive devices to help provide access for more people.
The Stan Cassidy Foundation is creating a new fundraiser to help raise needed money for a new project called Game Changers. That project will create the first accessible gaming service in Canada, and contribute to research to help make that an ongoing success. The fundraiser is a 12-hour videogame marathon, organized by videogame journalist Tyler Peacock. The Stan Cassidy Centre has a very personal connection to his life, and he’s organizing this marathon as a way to give back for the support the Centre has shown his family.
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